Con Crunch! was developed by myself and a small group of classmates over the course of a month as the final project for our History of Game Class. In addition to designing the UI and implementing it in-engine, I served as the producer, directing my team on various tasks and helping plan the scope of the project. I developed the concept to reflect my own love of cosplay, and to discuss the concerning level of gatekeeping and prejudice within the community.
Gameplay Video with intro animatic